Course Outline

Introduction

  • Overview of RealityCapture features and advantages
  • Understanding the photogrammetry workflow

Getting Started

  • Installing RealityCapture
  • Navigating the UI
  • Capturing photos for 3D modeling
  • Preparing images for processing

Creating 3D Models with RealityCapture

  • Importing images and data
  • Aligning and grouping images
  • Defining object scale
  • Manipulating control points
  • Defining distance constraints

Reconstructing 3D Models

  • Configuring the reconstruction settings
  • Using normal details
  • Changing the layout
  • Using selection and filtering tools
  • Texturing 3D models

Enhancing and Rendering 3D Models

  • Simplifying 3D models
  • Using reprojection and manual unwrap
  • Working with animations
  • Rendering within RealityCapture
  • Exporting 3D models in different formats
  • Uploading to Unreal Engine, Sketchfab, or Cesium ion

Troubleshooting

Summary and Next Steps

Requirements

  • Experience with 3D modeling

Audience

  • Design engineers
  • Architects
  • Video game developers
 21 Hours

Delivery Options

Private Group Training

Our identity is rooted in delivering exactly what our clients need.

  • Pre-course call with your trainer
  • Customisation of the learning experience to achieve your goals -
    • Bespoke outlines
    • Practical hands-on exercises containing data / scenarios recognisable to the learners
  • Training scheduled on a date of your choice
  • Delivered online, onsite/classroom or hybrid by experts sharing real world experience

Private Group Prices RRP from €6840 online delivery, based on a group of 2 delegates, €2160 per additional delegate (excludes any certification / exam costs). We recommend a maximum group size of 12 for most learning events.

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